07-22-2025, 08:03 PM
I'm back in. It's an assignment. The makers of this show have developed some sort of VR experience, and I might be among the first to demo it. Den is looking into setting me up with this right out of the gate, early at the very first party, soon after I get off the plane. I won't be able to set down my luggage until later that night.
It's trippin me out - this game. Getting roped into some new VF experience involving a world of assassins sounds like the springboard for a campy grindhouse film. But hey. It's SDCC. Anything can happen.
I'm using watching this as an excuse to not work on some writing I should finish before SDCC. I'm like 4 eps deep now.
It gets better. Adding to retired megaassassin-turned-conveince-store-owner Sakamoto and his clarovoyant hitman fan boy, Lu Xiaotang joins the crew and balances it out. Lu is the orphan daughter of a mob family and a Tai Chi master with red hair and a long braid. And now the fights ensue. There's a huge bounty out on Sakamoto so a parade of colorful assassins come after the threesome as they try to protect Sakamoto's wife and daughter, as well as keep them in the dark because she's the reason Sakamoto retired; She made him promise not to kill again.
The fights are those exaggerated anime style fights, which can be an acquired taste. I love them because they're so cartoonish, which is exactly why the work. It's an element of classic cartoon Tom and Jerry ultravi, tossed together with a hyper color palette and wacky images. The fights keep improving. Lu has a drunken fight with a hawt assassin who gets chills in a Freudian way with ultravi and it is hysterical. It's mostly sweet parsed by these ridiculously sanguineuos images - literally piles of bloody corspes - and the chemistry between the threesome is funny.
So I'm down with it now. It's parallel to Way of the Househusband (which I still prefer because it spoofs the yakuza genre). Sakamoto Days is turning into its own thing, mostly due to Lu as the kawaii tai chi fighter. Also the daughter reminds me of Anna in Spy X Family.
It's trippin me out - this game. Getting roped into some new VF experience involving a world of assassins sounds like the springboard for a campy grindhouse film. But hey. It's SDCC. Anything can happen.
I'm using watching this as an excuse to not work on some writing I should finish before SDCC. I'm like 4 eps deep now.
It gets better. Adding to retired megaassassin-turned-conveince-store-owner Sakamoto and his clarovoyant hitman fan boy, Lu Xiaotang joins the crew and balances it out. Lu is the orphan daughter of a mob family and a Tai Chi master with red hair and a long braid. And now the fights ensue. There's a huge bounty out on Sakamoto so a parade of colorful assassins come after the threesome as they try to protect Sakamoto's wife and daughter, as well as keep them in the dark because she's the reason Sakamoto retired; She made him promise not to kill again.
The fights are those exaggerated anime style fights, which can be an acquired taste. I love them because they're so cartoonish, which is exactly why the work. It's an element of classic cartoon Tom and Jerry ultravi, tossed together with a hyper color palette and wacky images. The fights keep improving. Lu has a drunken fight with a hawt assassin who gets chills in a Freudian way with ultravi and it is hysterical. It's mostly sweet parsed by these ridiculously sanguineuos images - literally piles of bloody corspes - and the chemistry between the threesome is funny.
So I'm down with it now. It's parallel to Way of the Househusband (which I still prefer because it spoofs the yakuza genre). Sakamoto Days is turning into its own thing, mostly due to Lu as the kawaii tai chi fighter. Also the daughter reminds me of Anna in Spy X Family.
Shadow boxing the apocalypse

